Mermaid
With the Mermaid library and shortcode, you can generate diagrams and flowcharts from text, in a similar manner as Markdown.
This only works in modern browsers.
Due to limitations with Mermaid, it is currently not possible to use Mermaid code fences in an initially collapsed expand
shortcode. This is a know issue and can’t be fixed by this theme.
Usage
The generated graphs can be be panned by dragging them and zoomed by using the mousewheel. On mobile devices you can use finger gestures.
While the examples are using shortcode syntax it is recommended to use codefence syntax instead. This is because more and more other software supports Mermaid codefences (eg. GitHub) and so your markdown becomes more portable.
To use codefence syntax you have to turn off guessSyntax
for the markup.highlight
setting (see the configuration section).
```mermaid
graph LR;
If --> Then
Then --> Else
```
{{< mermaid >}}
graph LR;
If --> Then
Then --> Else
{{< /mermaid >}}
Parameter
Parameter are only supported when using shortcode syntax. Defaults are used when using codefence syntax.
Name | Default | Notes |
---|---|---|
align | center |
Allowed values are left , center or right . |
<content> | <empty> | Your mermaid graph. |
Configuration
Mermaid is configured with default settings. You can customize Mermaid’s default settings for all of your files thru a JSON object in your config.toml
, override these settings per page thru your pages frontmatter or override these setting per diagramm thru diagram directives.
The JSON object of your config.toml
/ frontmatter is forwarded into Mermaid’s mermaid.initialize()
function.
See Mermaid documentation for all allowed settings.
The theme
setting can also be set by your used color variant. This will be the sitewide default and can - again - be overridden by your settings in config.toml
, frontmatter or diagram directives.
To use codefence syntax you have to turn off guessSyntax
for the markup.highlight
setting.
Global Configuration File
[params]
mermaidInitialize = "{ \"theme\": \"dark\" }"
[markup]
[markup.highlight]
# if set to `guessSyntax = true`, there will be no unstyled code even if no language
# was given BUT mermaid code fences will not work anymore! So this is a mandatory
# setting for your site
guessSyntax = false
Page’s Frontmatter
+++
mermaidInitialize = "{ \"theme\": \"dark\" }"
+++
Examples
Flowchart with Non-Default Mermaid Theme
{{< mermaid align="left" >}}
%%{init:{"theme":"forest"}}%%
graph LR;
A[Hard edge] -->|Link text| B(Round edge)
B --> C{<strong>Decision</strong>}
C -->|One| D[Result one]
C -->|Two| E[Result two]
{{< /mermaid >}}
Sequence
{{< mermaid >}}
sequenceDiagram
participant Alice
participant Bob
Alice->>John: Hello John, how are you?
loop Healthcheck
John->John: Fight against hypochondria
end
Note right of John: Rational thoughts <br/>prevail...
John-->Alice: Great!
John->Bob: How about you?
Bob-->John: Jolly good!
{{< /mermaid >}}
prevail... John-->Alice: Great! John->Bob: How about you? Bob-->John: Jolly good!
GANTT
{{< mermaid >}}
gantt
dateFormat YYYY-MM-DD
title Adding GANTT diagram functionality to Mermaid
section A section
Completed task :done, des1, 2014-01-06,2014-01-08
Active task :active, des2, 2014-01-09, 3d
Future task : des3, after des2, 5d
Future task2 : des4, after des3, 5d
section Critical tasks
Completed task in the critical line :crit, done, 2014-01-06,24h
Implement parser and jison :crit, done, after des1, 2d
Create tests for parser :crit, active, 3d
Future task in critical line :crit, 5d
Create tests for renderer :2d
Add to Mermaid :1d
{{< /mermaid >}}
Class
{{< mermaid >}}
classDiagram
Class01 <|-- AveryLongClass : Cool
Class03 *-- Class04
Class05 o-- Class06
Class07 .. Class08
Class09 --> C2 : Where am i?
Class09 --* C3
Class09 --|> Class07
Class07 : equals()
Class07 : Object[] elementData
Class01 : size()
Class01 : int chimp
Class01 : int gorilla
Class08 <--> C2: Cool label
{{< /mermaid >}}
State Diagram with Codefence Syntax
```mermaid
stateDiagram-v2
open: Open Door
closed: Closed Door
locked: Locked Door
open --> closed: Close
closed --> locked: Lock
locked --> closed: Unlock
closed --> open: Open
```